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This is def in top 3 I've played so far (couldn't pick top so far). Was clever creative game, and polished with all the different power ups. Would play a full release of the game. Maybe could have small time before the hero notices me though, seemed pretty instant. And sometimes the hero would end up with piles around them I couldn't get to. But overall, Kudos!

Thanks, I'm glad you liked it.

The idea of some reaction time to Hero is really good idea. We maked the detection collider smaller than the actual screen, but sometimes it still felt litle bit unfair. Also the reaction time would make sence in setting of the game, because it also takes some time before players register something that just showed on the screen.

Maybe it could even be some game mechanic, where you can help player when he is surrounded by hoards of enemies, if you manage to leave the window fast.

So super thanks to your feedback.