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(2 edits)

Hey we had a similar idea! I think you executed the idea really well, it was very fair. And at first I thought it was bugged because the character would get stuck, but then I realized the camera position actually affected where the AI chose to move. I thought that was SO COOL and it really elevates the game!

Ooh, nice frenetic action game! We opted for a puzzle game because we have slow fingers haha.