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This is a winner for me, such a good game. Premise is simple and effecient, art works really well, general execution is just really solid all around. At first I found myself wanting a button to end my turn more quickly but then I realized that I could also score matches and get more points. Trying to do that as well as trying to keep track of the knives on the board was really fun. Add a few more difficulty elements and you honestly could sell this game imo.

Thanks for the kind words! Yep had some ideas to add in more block types as the game progresses, but didn't have time to fully implement/test them