Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

You actually got the gist of it right. And I would argue that sound is part of the rhythm and narrative of the game : it's giving hints into what's in the machine, for example. Also, the lack of sound is part of it, the silence is a component. 
In any case, I am glad you enjoyed my little experiment. Thank you very much for taking the time to play.