A great work! And, an indeed playable game :) I guess generative AI should definitely improve currently existing procedural generation pipelines and build rich worlds while also requiring less effort to achieve that.
Play game
EVERCHANGING QUEST's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 3.833 | 3.833 |
Creativity | #4 | 4.125 | 4.125 |
Theme | #5 | 3.875 | 3.875 |
Fun | #11 | 3.500 | 3.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Use of Open Source AI
In this game Items, Level story, level objectives, Tiles placements as well as objects are generated from an LLM GPT-4 function call. With more time I would have used Transformer angents with some custom Tools and maybe langchain/haystack. When generating an asset, Zero shot is used to find the best asset out of a predifined list to fit the created item. I also helped myself a lot from ChatGPT/starcoder to code so much functions in this very short time.
Theme
This game is opening the door to infinite game possibilites. I defined a base scenario that the AI expands. Each level becomes a blank canvas where the AI can create infinite stories ( if given tiles). This is a proof of concept to demonstrate the possible use of LLM inside games, so the number of available tiles is limited, but it can be extended easily with more time.
Leave a comment
Log in with itch.io to leave a comment.