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(+1)

I agree with what another commenter said on the camera movement making it hard to plan (and place) a path for the princess to follow. Maybe zooming out and locking the camera would make it clearer. She should maybe also be a bit slower so you have more time to make paths. Concepts fits the theme though!

(1 edit)

Thanks for the review! I am glad that the concept of the game was conveyed properly :).

Yes, zooming out and the ability to lock the camera is possible. I am also thinking about the possibility of controlling camera movements with WASD or directional arrows. 

And in regards to speed, changes we might implement could be better AI and difficulty scaling up over time as the princess levels up, moving faster and faster. Hopefully this addresses this particular concern :P.

Will post a small update for the game following the GMTK voting  end!