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Hey G0ldent0y ! I remember the sick rhythm shooter game you did last year !
This card game has a pretty interesting concept ! I have to say the first phase where you select your cards is a bit tedious, making a deck of 15 cards is a bit long especially when you don't really know what is good or not. I think it would be more fun to get a default deck and change it as you play.

The colors system is pretty interesting, as others sad it seems like it's not always working properly, but I like the design philosophy ! I think it could become something really cool with some balancing and debug work !

Glad to hear that you remember my entry, i definitely remember yours too. It might make you happy to hear, that i still work on a full title based on the core concept of last years game (though i changed it quite a lot, its now more an action oriented top down action RPG where your moves are executed to the beat, i completely removed the sequencing your own shoots part),

Thank you for playing my game. As i said to Clement, i planned on a better progression system initially, where you unlock key words as you go, to better familiarize you. But i had to downsize a bit during the jam due to the time constraints. And yeah i think i noticed the bug with the color system too. Havnt looked into it yet. So far you are the only one that noticed ;)