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(+1)

Hiya!

July 7, 8 and 9:

Because of some IRL stuff I wasn't able to really focus on the game, so I made little progress.

  • Now the enemies can collide with the player, hurray! Well, these collisions aren't perfect, but it's enough to make the game work properly.
  • Enemies and "bad" blocks can collide successfully and don't ignore each other. Maybe because they're both conspiring against the player. Who knows!
  • Thanks to some coding, now I can spawn many enemies in an easy and versatile way.

I didn't make any new screenshot because there isn't really anything new to see, but now that I have a functioning prototype, I'll create my own tileset and I'll (slowly) start with the graphics!

Thanks for reading and have a wonderful day!