Hiya!
July 7, 8 and 9:
Because of some IRL stuff I wasn't able to really focus on the game, so I made little progress.
- Now the enemies can collide with the player, hurray! Well, these collisions aren't perfect, but it's enough to make the game work properly.
- Enemies and "bad" blocks can collide successfully and don't ignore each other. Maybe because they're both conspiring against the player. Who knows!
- Thanks to some coding, now I can spawn many enemies in an easy and versatile way.
I didn't make any new screenshot because there isn't really anything new to see, but now that I have a functioning prototype, I'll create my own tileset and I'll (slowly) start with the graphics!
Thanks for reading and have a wonderful day!