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The idea is clever and intuitive! I liked that you chose to play with a few very different mechanics (eg. buttons, multiple vehicles, time-based gates) to show off how this concept could be used in a variety of cool ways.

I agree with the below commenter that I didn't love the start on that one level where you instantly die. The interaction between multiple vehicles and buttons felt a bit strange too.

Also, the menu design is super slick!