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Wow good job. I love your idea! I got stuck after I died against the birds.

  • I love your core idea, if you haven't you should check out Space Station Silicon Valley. Its a bit dated now, but it plays to a similar idea. Also Cubivore might interest you.
  • The player was forced to run back and forth each time they died, I'm not sure a great fix for this since you wanted each side to be distinct.
  • A minor thing, but to fix the tearing you you'll want to only move the camera in pixel increments. Unity offers a pixel perfect camera, but its not great.
  • I really loved all the different creatures you got to play.

So sorry for the birds bug, had huge lack of playtesting :( So much feedback, Thank you so much! Definitely, will check out the games you suggested, maybe even borrow some mechanics. Talking about tearing, I think I found more stable solution. We will draw a little border around tile sprites, so transparent gaps will be filled with suitable color.