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(+2)

Very cute concept! Trying to weave around golf balls to get to the golfer was exciting. Being able to eat golf balls right before they explode offers a cool risk/reward twist. It also rewards you for getting to the golfer quickly before they pick up their ball, adding another layer of strategy.

I did feel like it got repetitive after a while. Wish it had some sort of escalation, like a different enemy type (different club types, sand traps popping up, caddied driving by in golf carts, lots of thematic possibilities). Maybe there is more and I just didn't make it that far? IDK. Regardless, a clever and fun little game.

(2 edits) (+1)

Nah, it mostly just gets harder because I felt that this one enemy type was dynamic enough to have more than one of it lol.

I did want to add another enemy type, but I ran out of time and decided I'd just polish what was already there. Thanks for playing and for the feedback :)

(+1)

Makes sense, always better to polish what you have than make more stuff that turns out half baked. Congrats on the great entry 👏🏼