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My game is a roguelike in Clojurescript (rot.js) about Nicolas Cage. I have a grand vision for a game which covers his entire filmography, but for the jam I'm trying to make a proof-of-concept based around the events of Raising Arizona. I know I want major scenes to be levels, but I don't have specific ideas for gameplay yet. My goal is for the game to be "thematic", in that the style of each level and the way to pass each one depends on the film and context.

This sounds great. I love Raising Arizona :)