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A jam submission

Be A-Maze-dView game page

Don't just solve the maze, become it!
Submitted by Magnarris — 12 hours, 26 minutes before the deadline
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Be A-Maze-d's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#16033.2143.214
Creativity#16383.5363.536
Overall#19873.2623.262
Presentation#27043.0363.036

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this game, you solve a series of mazes. However, instead of moving a character through the maze, you move the maze itself around the screen.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

nice quick simple puzzle game

Submitted

Simple and fun game. I passed 16 levels. It would be more challenging if there were some grids that prohibit rotation and prohibit moving the player's grid

Submitted

Pretty fun, but the controls were backwords which freaked me out.

Submitted

very fun game, though i wished it was more level based instead of timer based

Submitted

Looks great, although it did take me a while to realize i was on  timer, I really like this! also, are the maps randomly generated?

Submitted

Pretty Simple And Fun Cool Game

Submitted

I cleared 15 rooms!

Submitted

The game is fun although a bit too easy since you can basically just choose your own path

Submitted

This was really fun. I actually had to consciously tear myself away to give it a rating lol. I'll be saving this game for later(and sharing it around). Very fun! good job!

Submitted

(Currently seeking out other "control the maze" games to see what people did with that idea)

This one looks really polished! Moving the maze feels good, if a little floaty. I will say though, the click-to-rotate-segments mechanic makes this feel a little too easy. It feels less like solving a maze and more like clicking along a path. You could maybe have some slots in the maze that don't have empty space in them? Or limit the movement of the maze so you can't float outside the area. There should be some limitation that prevents players from just click-navigating through the maze. But overall, nice job!