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(+1)

The concept is very interesting! Also i love the animation of the plants growing once you defeated an enemy. It could be interesting to add more mechanics for the sword, for example the possiblity to "roll" once they dropped you. Also adding new kinds of enemies could be interesting.

Good luck!

(+1)

Thank you for playing, yes we discussed some about interactivity when being "host-less" but time and all that.

(+1)

And to add to Whoagies reply, we wanted to really stay focused on the theme with roles reversed such that you being a sword means that you cannot move. However, I do think having some mechanic to influence your surroundings when host-less would've been nice. And also yes, more enemy types for sure. :)