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This game was hard, like a certain limb when I saw this art style, wow! One thing that confused me tho, was the ability to switch between monsters, it was like a series of keys you'd have to press: click to control > esc to leave monster > find next monster > click - in the span of a second or two. Maybe a single keybind would be more effective? Like the arrow-keys to cycle through the monsters to find the specific one you'd like to control. Overall this is a game that is somewhat speedrunnable, which I think is a trend with your games. Your main menu kinda reminded me of one your other games called Limit, their main menu is incredibly similar,  other than that I absolutely loved the game. The idea of playing the dungeon and not the hero is awesome, good job.