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Interesting concept, but I'm still quite confused on how to play it. The bar was fine yet the player dies, not sure if that's just on me. But would love to see how this can develop further!

(+1)

Thanks, I'm glad you liked the concept. I assume you died because you ran out of monsters or loot. Ideally, I would have made it clearer that when there are no more monsters or loot the adventurer leaves and you start again with a new adventurer, but I didn't get around to it.