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(+1)

Funny and goofy game concept, I appreciate the attempt at getting creative with the obstacles such as with the wind blowing the knight around. Unfortunately the sword has a tendency to get stuck and the slime enemies are very hard to get rid of once they hug the knight. Definitelly suffers from the lack of polish that comes as a result of the limited time but could be a genuinely enjoyable game given enough development time!

(+1)

Yeah, unfortunately, I lost way too much time on making the raggdoll work, so I had to cut things and polish was one of it.

But now that I figured out how to do it, I'll would improve things if I do a post jam version.