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Super cute game!  The graphics and music were really charming, and everything was fairly intuitive.  The visuals/story certainly communicated the jam's theme, but gameplay wise it just felt like controlling the human instead of any kind of reversal of typical gameplay.  
If you polish this post-jam, I'd suggest making just adding 1 extra "move right" instead of a separate start button.  Personally, I would have also liked if the level auto-restart if the person continues moving in the same direction for too long (with a clear timer), but I can see that being more inconvenient and unintuitive than the simple restart button you went with.

Thank you! I'll keep this in mind if I ever do a post-jam version