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(+1)

Definitely inspired by 'Getting over it'. - I thought the moving escalator was a good addition, though I couldn't figure out the dash.

(1 edit)

Hi, thank you for playing. At first we used a normal WASD controlled character but that turned out to be boring, so we then came up with the physics controlled mechanic witch felt more natural to the game. But that made the game more like 'Getting over it'. The dash works if you click on your left mouse button or space on the keyboard. If you touch the ground, it reloads quicker than normal.