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The gameplay is simple to the extreme, but the execution is flawless. The game feel is very good, the visual and audio cues (very nice touch) before the boxer's strike are perfect, the rising difficulty really creates that flow state, and the parry... My god the parry, the juice of that animation justifies the game by itself. The amount of polish is outstanding, and that's also because you showed so much restraint while scoping. Great work!

You always have the sweetest words <3