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(+2)

That's a good point. The only real difference between the three was that the slime has the smallest hitbox, and skeleton the largest.

We should have considered mechanical differences to the units though. Maybe the slime could be able to take a few hits, or the goblin could be much faster for example. Oh well, next time!

Thanks for the comment!

(+1)

Exactly, I think that this allows for much more tactical depth.