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A jam submission

Directors CutView game page

Submitted by Prestosilver, sciencedoge, WillyJeon, ifaicgu, Proviso12 — 13 minutes, 15 seconds before the deadline
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Directors Cut's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#17483.1583.158
Creativity#18103.4743.474
Overall#20973.2283.228
Presentation#26583.0533.053

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Directors Cut gives the player control of the camera instead of a platformer character. You are reversing the role of the platforming character and the "cameraman" that forces the player's movement.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

very addictive and unique movement pattern, i really enjoyed the smart interpretation of the theme as well as the funky music, are there different tracks because i kind of felt like there were two seperate ones that could just be me though.

Submitted(+2)

very addictive and unique movement pattern, i really enjoyed the smart interpretation of the theme as well as the funky music, are there different tracks because i kind of felt like there were two seperate ones that could just be me though.

Submitted(+2)

Absolutely love the concept, it's very interesting!

Submitted

I love the idea of being the cameraman instead of the character moving inside the game, it's a perfect concept for this jam. I do wish there was a crosshair or something designating the center of the screen so I could tell more precisely when the robot was going to jump or not

Submitted(+2)

This is a super interesting idea to move the player based on where the camera is. This is a great role reversal and a cool submission

Submitted(+1)

The truss' are a bit strange in that sometimes you can run through them and sometimes you can't but besides that I liked the game.

The idea is good but it's not compatible  in the browser since just loading in the frames drop instantly after just loading the tutorial. Not sure how the game is when downloaded. The jumping function is hard to control. However I enjoyed playing such a creative game!

Submitted

I understood clearly that the camera was controlling the movement instead of the character, but they do end up being functionally the same. I like the theme reinforcing the reversal though, I like the concept! I wonder how you could make the reversal into something that mechanically is fun!

Submitted

A cool idea. At first it seemed like a regular platformer but the differences became obvious very quickly. I found that the camera zooms constantly. Was this intended? Anyway, good job, I liked the concept!

Submitted(+1)

589 was my best score. The execution on the idea was pretty good! The film reels didn't really help when I was fully zoomed in, but it was still a blast to play. The music was also Great I enjoyed it a lot!!

Submitted

Nice game 

(please rate mine)

https://itch.io/jam/gmtk-2023/rate/2161463