Will do! The only other thing I could think of that would be nice would be to skip all of a dialogue section if I've already seen it before. Some of them are quite long and I'd have to click my way through each page to get through it if I'm retrying a puzzle.
Yup, that has been on my list of things to do for a while and hopefully I can manage to get to it for the next update. When I test things in engine the dialogs move quicker for some reason so I tend to forget about this because it takes less time to scroll through.
I realized I should add this kinda obvious thing a while ago while I was playing Monster Hunter World where you hav an unskipabble 20 minute intro with each new character. At least that means even large companies can miss the same things some hobbyist like me misses, haha