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Aaa, the UI for this is so slick! It looks so good! I really like how the ctc icon is colour mapped to all the characters; it's a small detail but it shows a lot of attention went into the presentation of this. The floating textboxes are really nice too, and the in-game glossary. It's all very polished for a free game!

I'm impressed you were able to get this done in such tight time constraints!

As for the story, it's pretty interesting so far. I like how sassy the main character is, and there's a lot of fun characters to interact with. I wanna know why Haru's being so mean, but I think my favourite boy is Hiro...

I hope he becomes more deredere the more you talk to him haha; the brief scene where he blushes is very cute.

You all did a great job on this; I had a lot of fun reading it! Thank you for your hard work!

Ahhh! Thank you so so much for your nice words, ebi! They are very appreciated by everyone in the team! 💛

Yes, we put a lot of thought into YnK's UI and how to design it. I'm really glad you liked it! 🥀

Everybody in the team worked hard to get this demo out in time and everybody should be really proud of the work they've done (especially with that truly tight schedule in mind)! I couldn't be prouder as a creative lead! ☺️

I'm also relieved to hear that the MC and our little H.S.-boys (Haru Sano, Hiro Sasaki haha) caught your attention! We deliberately made the MC more vulgar and sassy to stray away from the "innocent Otome heroine" stereotype. - And in regards to how Hiro develops in his route... you'll just have to wait and find out when the full game is released! ; )