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How we add these meshes in a tileable gridmap?

It refuses to enter into the meshlibrary

(1 edit)

Hello;

First, I have two fixes, don't worry. I am not entirely sure why it was refusing to, the last version of Godot I attempted these in was pre 4.0, so I tend to think some import bug between the two versions. I downloaded the files from itch.io to see what was happening, and found two fixes:

First was simply to go into the import tab in Godot 4 and reimport with no changes. That allowed me to instance a scene from the glb file. The second was to reexport the glb from the source Blender file, which also gave me a correctly imported scene and working meshlibrary

I have reuploaded the asset pack with the new glb export.

I hope one of these helps!
                        
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