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Jobs

Hey! Thanks so much for playing! Sorry about the brutality of it haha. I think the early level is a little overtuned based on how little mobility/defensive options you have. 

Right after the part where you quit, you get a really important defensive ability that's supposed to address some chaotic wave design. I'm planning on tuning stuff a little bit more based on feedback, so I'll let you know when a new build comes out!!

Thanks again for giving it a try!