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(+1)

Thanks for the feedback πŸ˜πŸ™. I was playing with the idea of a mini-map but left it out because I wasn't sure how to render it. I couldn't decide if it needed to render a "full" version of the entire game map with key points indicated on it, or if it only needed to give the player more info than what is currently visible on screen, but have more detail. What kind of mini-map would you suggest? 

(+2)

I would suggest something simple like a small local area map with dots representing the player, enemies, and objectives.

Maybe something like this:


(1 edit) (+1)

Awesome thank you. I appreciate your input. I'm going to add it to my already growing list of nice to haves  πŸ˜… but at the top.

You're welcome! I cant wait to play itπŸ˜„