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Excellent! Do you think implementing a save feature of some kind would be difficult? While EtEM isn't very long at the moment, I would like to be able to try out all the paths without having to press the back button 70 times. It'd also be nice if there was a downloadable version, but if you're going to do only one, I'd prefer the saves.

A save system is definitely something that's on the list long term, but it likely won't happen for a bit, as I need time to learn and digest how to implement it into the game.

I do make the game file downloadable to Patrons, but the public release is just browser based here.

Aha, fair enough then.