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NearNFar

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A member registered May 28, 2023 · View creator page →

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There's no way to solve the Helga/Meloni puzzle without a wish.

And the save file thing is a limitation of HTML and Twine, so it will be always tied to your browser cache, unfortunately.

Due to the way itch.io does downloads, you can't download the most recent version that plays in the browser. You can, however access it on my Patreon. Version release posts always go public when itch.io gets updated.

The circular arrow in the sidebar will let you reset the game. That's the only real way to change the names, unfortunately.

Eager to explore has the best results for expansion content. Fairly good mood is her default.

There's no way to get the "best" ending without a wish. You are able to leave and return Kirsten to normal without using one.

It will get one more patch that fixes a bug or two that were preventing some content from being accessed (so kind of getting new content), but there will be no further content updates. Just occasional patches.

I'm currently finalizing the first Version Release of my next game for Patreon supporters, so that will show up here in around 6 weeks (it's less an adventure game and more a pseudo chat-bot style experience).

After a few updates to that game, I'll begin work on another text adventure like this one, with a future sequel to Enter the Expansion Mansion planned, as well.

It is not possible to get to max size and also get the best ending. I wanted to include something for those who chose to forego the best ending to still find a fun thing.

you need to play and discover the code to the keypads. Then start a new game and enter the code before you actually learn it. You will get a secret ending that is technically a continuation of another bad ending you can get.

Yep! April 14 and 19 are the dates for V1.6.0 and V1.6.1 public releases. Any future patches will likewise get a public release.

Hey, thanks so much! Glad you're still enjoying it! It has been a super fun project.

There are no plans to include images in the game. The cost to commission the art and complexity of incorporating images to account for the various possible paths would simply be prohibitive.

This is phenomenally well done!

I'm currently learning Harlowe and making my own Twine BE games, and this blew my mind. Very well executed!

All of them stem from the Devil in the Library. Many off the wishes will either have no immediate effect but will add an epilogue to the story as long as you don't get a "bad" ending. Others will send you directly into a new ending.

Some wishes are only available if you've explored enough or the wife is big enough, so do plenty of exploring before you make your wish.

Thanks! Glad you enjoyed it!

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In no uncertain terms, I am 100% against the use of AI programs to create art. Full stop.

It won't actually do anything. It's just there for fun.

Same here. Me draw pictures with words. :D

Correct. No images in the game. I have neither the art skills nor budget to make it worthwhile to pursue adding art, sadly.

Next major update will have the pieces to get the code. The following major update with add in the content that will be unlocked by the code.

Afraid you're stuck until the next update.

If you're able to get to tier 4 of growth, I suspect that the Meloni growth is what you're missing. Try *not* using the formula in the sitting room, but instead just taking a few with you when you go to revive Meloni.

Glad you're enjoying the game!

It's the locked guest room upstairs and the maids' quarters off the foyer. Just to be clear, though, The updated version with all that is still Patreon exclusive. It'll be updated here in about 5 more weeks.

The hijinks are from some interactions in the maid quarters

Because it's a play in browser game, itch.io only allows the older files to be saved downloaded. You can access the 1.2.1 Dropbox link on Patreon, though. I set the version release posts to become public when they hit itch.io, so anybody can download it at that point.

Not sure what's going on with that. I'll look into it.

it's not there yet. It'll be one of the final things to be added.

Correct. The third expansion sequence is as far as you can go in the current release.

I don't intend to include images as it would cost far too much to commission the needed artwork for each possible scenario that I would want images for, unfortunately.

A save system is definitely something that's on the list long term, but it likely won't happen for a bit, as I need time to learn and digest how to implement it into the game.

I do make the game file downloadable to Patrons, but the public release is just browser based here.

The maid is only out and active if you happen to do something specific that causes her to be there.

She's a maid/house servant after all. She might be forced to leave her quarters if she is notified that there is someone at the door...

You'll need to sneak a peek at Kirsten's chest at the start (to make her jealous), then you need to make sure you climb the trellis first, so you don't piss her off. She is then more amenable to drinking the potion.

There's a second pissed off ending where you don't try to use the raygun.

There's no use in the demo for the drill or fertilizer. Those are the for future content.