I believe that tag "relationship" imposes a special responsibility on developers. The time when experienced players were satisfied with the old-school system "I am nothing special, but I will say a couple of right words and anyone will fall in love with me" has passed.
The characters of this game seemed quite interesting to me, the plot is relatively fresh. But I want to believe that the main character will be a little more peculiar (including the efforts of the player). I understand that such things are not worth comparing, but over the past month several new relationship games have been published (for example, "mask of the rose"), which have satisfied even the most demanding of us.
Bright oak definitely has potential in this direction and I wish you good luck and inspiration in your future work.