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OH MY GOD??? The quality in this game is INSANE!!! There's so much care and detail put into it, I'm amazed in the best possible way skjdgbksjbg!! BRO, THERE'S EVEN A TUTORIAL WITH AN ARROW ANIMATION, AND A WALKTHROUGH INSIDE THE GAME?? I CAN'T EVEN- GUYS, DO YOU UNDERSTAND THAT THIS WAS DONE IN 2 MONTHS?? TEACH ME YOUR WAYS, SENSEI!! Seriously, this was such an amazing experience from the get go: the backgrounds, the art, the animations, the UI, the voice acting (kudos to the VAs, they did such a great job), THE WRITING!!! It was all so well-done and it flowed together so naturally!! At times, it felt like I was watching a movie, the story is really cinematic and knows when to use the animated CGs in order to make you feel even closer to the characters. 

The way this fooled me into thinking it was going to be a certain type of yandere story... and then it's basically the meme of: WELL, YES, BUT ACTUALLY NO. Reeeeaaaaaally good pacing, it leaves you more and more curious until you finally learn the truth of the mystery. 

What else can I say? The characters felt very much alive. It's difficult to write characters in a way that seems like they had a life before you get to tell the story inside your game and I feel Karamu managed that very well! Great Job, Chatt!! <3

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AGHH I am so honored that you played it, Pri!! sfdksdfa Don't be too impressed, I did reuse quite a bit of my Actala code for it, including the tutorial and whatnot! (My coding turmoils near the end were mostly just bug fixes...)

Ahh I'm so glad that you enjoyed the story!! Especially knowing how good you are at crafting mysteries! And thank you so much for your compliments about the characters, I really do try my best with them, so knowing they were written well means so much! 

Thank you again for playing!! 

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Aaaah dskjgbdskjgb I still need to play your game Actala too! I think I didn't play it yet cause it wasn't available on Mac. But I do have a Windows Laptop too! Just a bit on the wonky side LOL, but I definitely want to play your other game too <3

I think it's perfectly okay to reuse some code of your previous games! It's yours after all and every little bit helps! And aaahh I feel your pain with the bug fixes!!

Askjdbfsdkjb I'm still learning a lot with crafting mysteries, but it makes me really happy that you like them too T_T And, of course, I really liked the way you wrote the characters, the dialogue felt really natural despite being an unusual situation and a having a not so sane ex-boyfriend character, and again, the pacing was on point!!

Looking forward to more of your games!! <3

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Aghhhh I am so flattered thank you!!! I didn't release a Mac build for Actala because I had a hard time playtesting, but now that I know that the Karamu build mainly works I'll post one! Don't pick it up anytime soon though, it badly needs a code update...Otome Jam was definitely a learning experience!

I'm looking forward to your games so much too!! Both the completion of your current ones and Potion Pleasing!! (Watching you up your game with each title is SO inspiring!!)