Thank you! 🌸
Yeah, usually September and October on itchio are all about Spooktober so I decided against releasing in those months.
And yeah, sadly old save files can break your game a lot of the time, especially in Renpy 😞
Hello, there! A whole lot of my characters (not all but a GREAT majority of them) are on the ace spectrum. Some also on the aro spectrum. In all of the games I've released so far, there's AT LEAST one ace character that is important to the story.
In this case, Aspen (the MC) is graysexual while Crowe is demisexual. The thing is that the topic of asexuality and/or aromanticism doesn't always come up on my games. For instance, in games like Petrichor, Hummingbird's Crown and Azure Flame the representation is "more obvious" but not all of my games have scenes where they talk about being ace and/or aro.
Killer Trait will have some talk about that in some scenes but it's not really the main focus of the game.
If your worry is about finding anything NSFW or spicy in my games then don't worry, I don't write NSFW nor really like writing spicy stuff either. At most, there's flirting and kisses, but I never like to go beyond that in my stories because it's not something I enjoy writing.
Still, once again, it really depends on what experience it is that you're looking for when you say you want games with ace/aro MCs and/or LIs.
Hope this helps!
Hello, there! Thank you for your kind comments <3
This was a project that was made in 2 months for the otome game jam back in 2022 (with a team). We later thought about adding full voice acting and potentially an Invar route but, sadly, the group dissolved and we only had the recorded voices for the prologue; so I added them myself since I didn't want the VAs work to come to nothing (especially when it was volunteer).
The rest of the team and I agreed to leave the ownership of the game with me, since I was the one who came up with the premise, wrote the whole script & created the characters' personalities.
There were a few players that didn't like the voice acting, but I'm honestly really happy with the work from the VAs and find that sometimes people can be rather mean in the way they express themselves so I really appreciate your kindness <3
Maybe one day I'll make a game with Invar as a love interest; but there's so much on my plate already with my current projects that it'd have to be in the far future.
I hope you enjoy the full game! <3
This was genuinely TERRIFYING.
While I haven't experienced all the horrors Anita has, having your morals judged based on the content you create and/or like (especially if it's not "pure" enough or deals with uncomfortable stuff) while the judger/judgers themselves is/are being as toxic as a hazmet barrel... it's all painfully relatable.
Art isn't always supposed to make you comfortable. Sometimes, art is disturbing and makes you ask yourself questions. And making stories/art with content that's uncomfortable or toxic also doesn't mean the author condones the behavior.
This is an amazing game, Mado. Beautiful sprites and CGs, very immersive sound design and a genuinely disturbing story. I think I'm going to be thinking about it a lot.
After reading a bit about what many devs have said; I'm most probably going to continue using Ren'Py. It's what I've been using for years and moving to different engines every time something like this happens is just not productive in the long run. More and more engines are adding AI to their coding to a point where it feels like it will be (or already is on its way to becoming) unavoidable. Who's to say someone releases a new engine with no AI but then, after a few years, the same thing that happened with Ren'Py happens again?
At this point, in my opinion, what's best to do is minimize the damage as much as possible. In this case, using the engine BUT guarantee that the games themselves are completely free of AI stuff. Kinda like how vegans also can't follow through on being vegans 100% not because they don't want to but because certain vital products have animal stuff and there's just no way to avoid them or it's extremely difficult to do so.
Thank you for sharing your thoughts on this, by the way! I appreciate it a lot; especially the fact that people know that I'm against having AI in my games.
Not really sure; I admit I'm not very knowledgeable about these things. Some people are arguing that what was done was vibe coding and others that it wasn't. It's all a mess 💀
Honestly, I think the most upsetting thing to me and many other devs is the fact that he hid this info for so many years.
Fortunately, I've also been seeing some threads that have been really helpful, too. Like this one here: https://bsky.app/profile/kayin.moe/post/3mnvrg2led22x
All in all, these news are still very fresh, so it's a matter of time to see what happens.
Thank you for your kind words, Kigyo 🫂💕
Yeah, to be honest, I would have declined their proposal had there not been so many cases of indiedevs successfully releasing their plushies. And I wanted a plushie of Oz and my other OCs so bad...
Don't worry, I won't give up! This was a bad experience, yes, but I think I learned a lot from it and I'll definitely be more careful now if I ever collaborate with a company down the line. Hopefully I can make the plushies a dream come true someday 🥰❤️
Claudia y cheto radiactivo 🤣🤣🤣 perdón, me hizo mucha gracia shxhshdh
Es completamente comprensible lo de no haber podido comprar un peluche; ya incluso sin el shipping a mí también me parecían muy caros. Y me enteré del precio cuando la campaña ya estaba live 💀
El día que vuelva a considerar hacer merch físico voy a intentar de que sea lo más accesible posible. No quiero que nadie se gaste una barbaridad en algo que debería ser para darles una sonrisa 🥲
Sí, aun con todas las cosas poco profesionales que hicieron... creo que una de las que más me afectaron es lo sola que me dejaron en esta "colaboración".
Muchas gracias por tus palabras ❤️ Espero que tengas un lindo mes!
Don't worry, the wording and grammar is good!
Yeah, it's disappointing to know that they're so unprofessional and, probably, acted similarly to other collaborators before me. Hopefully my post helps others become more aware of them so they don't go through a mess like this.
Thank you for your kind words! 💕
Muchas gracias por tus palabras 🥹💕 eres muy dulce.
Sí, la verdad toda la situación fue bastante estresante pero lo bueno es que al menos aprendí de ella y pude compartir mi experiencia a otros para que no les pase lo mismo.
Por ahora nomás seguiré con el juego y merchandising digital (tengo pensado hacer un artbook de Killer Trait, al igual que hice con Where Winter Crows Go); pero me encantaría en algún momento poder hacer merchandising físico. Me tocará investigar para más adelante 💪
Que bonito que hagas cosas DIY; mucha suerte con eso! ❤️😊