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Cool idea to have a mystery game set in 1980s Japan! 

The art looked gorgeous and there were a lot of clever references that I spotted! (My favourite was probably the Hachiko sign)

It's clear to see that there was a lot of thought put into the potential story of the game, which you didn't have time to execute fully. But the idea of carrying the notebook around with you and talking to ghosts using your camera we're very promising and I am curious about how they would have been used in the future! (For now, lighting the lanterns was a nice introduction puzzle, but didn't have much substance).

Controller support and having all camera actions on one button would have been nice! ;)

Nice idea overall with a well-established atmosphere!

You can talk to the ghosts? Or is that planned?