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(+3)

Thank you so much for playing and for your feedback! Great playthrough as always! I had no idea about that floor 0 glitch hahahahah.

In hindsight, the lab maps were unnecessarily too big and confusing, and I should have added a map (or made the maps smaller). That's something I will definitely implement in my future games (I  forgot to add a map in "A House for Alesa" though)

All the Subjects, as well as Scarlet, survive when you break the loop. I really like Helga so my priority was her survival and I might use her in a future game (she actually has a small cameo in "A House for Alesa": one  of the pictures in Greta's room)

I'm actually working on a sequel to "The Grotesque and Pixelesque", although it's not a priority (I also have to work on "Discarded Doll Stoy" and I have some other games planned). But I'll probably finish it by August or September!