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So far the only controller throwing frustration from this game is pre-planted vert lasers. NOTHING is as aggravating as being hit by one of those as they enter the screen. No warning, just if you're the unlucky sucker who happened to be going up in line with one, you get hit.

That has ended literally all three of my winter area runs. At least with the rotating turret laser bad guys there's some safe distance. The vert lasers are if you're on screen and they're hitscan damage. Feel impossibly unfair.

Agreed, I think we turned the range way up on them since they felt underpowered for a while, but we changed how their damage works and I think they're preeeetty strong now so I think we can turn down the detection and laser distance

The biggest problem is the lack of tell.

If there was a visual pre-laser that took a ~1s to turn into the damaging laser, I would have absolutely no problem with it. But a hitscan weapon with no tell is rage-inducing.

A pre-laser is good idea!