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Same feeling. Right now, it doesn't signal as advanced play, it signals as a break activity. When half/all of the activity in a safe space is dangerous, that feels not so safe.

What if you had to do something else to unlock the dangerous version. Or if the free safe things had a decent upgrade (you get one shot then it locks), but secret strats, like bringing in extra crystals, unlock the dangerous but oh-so-good results? (People will figure out every secret.)

I have basically not engaged with any holes because I'm just trying to reach zone 3 before I even dream of more advanced strats. It feels like I still have so much space to improve my thorn/crystal/heart balancing, the last thing I want to do is hurt myself or spend crystals on things with unclear value.

This is how I play as well.

Once I've passed the game once I'll consider the challenge rooms.

Really helpful to hear these thoughts! This is exactly the sort of stuff we're hoping to find out from the alpha :)