Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
(+1)

This is lovely, and reminds me of my faction game rules along similar lines (which I mention not as a plug, but in the hope you can mine some useful nuggets from it).

Is the basic idea that this is a way to handle direct antagonism towards the PCs? Or is there any way that Vampire Lords plot against each other?

Thank you! Something led me to check out your rules before I wrote these, and I took some inspiration, namely in the idea of discreet "actions" for the faction and special abilities tied into them.

These rules are intended to represent the directed antagonism against the PCs, rather than a vampire-on-vampire conflict, as to keep it "scoped down" a bit.

(+1)

Makes sense - I do like the feel of it, and in that case maybe some method to make this all more transparent to the players. I mean, in fact, why not just play this turn out in front of them? The stuff about supply lines and things like wanted posters all make this seem like it's just creating opportunities for them, and there could be nice tension seeing this unfold, especially since you indicate this should be after they reach a higher Tier anyway. At that point they would conceivably have the resources and connections to learn about some of the vampire's actions as they unfold.