This is...... GOOD. I have nothing more to say. The art. The mix of SFX execution. The choice of music. How you introduce each attack one by one preparing for the final fight. My only complain is how I didn't figure out until my second playthrough that I can fly when fighting the final phase...
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Wow I revisited the game again today for a little inspiration, and I see a lot has changed. It's become plenty more difficult, but still fair - at least for experienced bullet hell player like me that can just breeze the last phase lol
Keep up the good work, looking forward for your submission for week 103 tomorrow
Hey, thanks for coming back and checking out the update! :)
I indeed have a 103 submission in the works, though it will be much less tight in the gameplay department I'm afraid. It's mostly me messing around with art styles, akin to my 102 submission, "Puddle Jumper". But regardless, I hope you check it out!