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(+1)

Tank you very much for testing it!

Yes, the project is made with Godot 4.0 (which is also why I can't manage to export a working Web version right now).

The tile discovery function didn't work, but I just fixed it! (See the source files)

Thank you for the feedback!

(+1)

There is still the guards and the hiding system to be implemented. It shouldn't be too hard; it just takes time ^^ . I'll tell you when the game has these fundamental features.

(1 edit)

Hey! I saw your game featured in David Revoy’s showcase video and it was very different than what i player last time, so i just tried it again.

Now it is much better: i no longer need to bump into anything to find the path, i can see the hazards, and finally found that elusive Phoenix! :)

Well done.