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gltf file : https://drive.google.com/file/d/1PKuh8E37zGLSXeUpmglgHXMecYAX9fWe

tried with glb too, still invisible

Deleted 128 days ago

Thx for your answer :) Sadly I don't find how to disconnect alpha node in Blockbench. Does it mean I have to go through blender after exporting it with blockbench to disconnect alpha node in order to make my models visible in Construct ? Isn't there a way to build and export models usable by this addon using only blockbench ? Thx again !

Deleted 128 days ago
Deleted 128 days ago

It works going through Blender following your tutorial. it's not a very tedious process so I can deal with it. Thx again a lot for your help :)
Yeah it's strange we can't import bltf/gbl files in Blockbench. Still a great and easy tool for quick pixel art style 3D models !

Found the issue, thanks for the example, it helped! Try the latest version.

(1 edit)

Thx for the fix :) I can import my models directly from blockbench to construct now. There's just another problem, with the blender modification, I had my models textures pixel perfect (as I'm going with a pixel art 3D style, I can't have my textures blurry) Is there something you could do about that please ? Thx again ! EDIT : I fixed it, it's related to the project Sampling setting, I just put it to Nearest and texture is now pixel perfect.