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(+1)

thanks for the nice feedback!

my primary concern for the game is the area with the death blocks that blink on/off. It seemed like at certain moments they are a little unfair perhaps. Glad you enjoyed the experience :)

I can see that point. That section was indeed the hardest albeit that section's placement late in the game and the frequent saves you provide justify the difficulty. So, I would say it was more difficult, but not conceptually unfair, although I could see how some players might think that way. 


Also, another note: I liked the one gem that you provide a peek of before the player falls down a chasm and then suddenly sees later in the ascent. That was clever.