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This was a brilliant little interactive horror experience that leaves me with so many questions. The psycho-industrialist overtones dovetail so nicely with the tasking in the gameplay and the haunting of the apartment at the end was so effective. It would be remiss of me not to comment on the sound design in the game as well. The echoing madness more than anything give the place a dominating sense of space so well. I played this with my friend Sunil and we both really liked it. Hats off.

The theme of the game jam this title subscribes to was 'Industrial Horror'. Somewhere along production, I felt like I hit the theme too on-the-nose, but I feel the final result is not so bad after all.
And yes, this was more or less an experiment on sound design first and foremost, so I am glad you noticed. :)