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Michael Bonardi

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A member registered Jun 12, 2018 · View creator page →

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As fleeting and as lucid as a dream 

It's pieces like these which evince interactive media as a supreme form of art. This experience is brutal and uncompromising in a way that's uncomfortable but also refreshing next to its peers. 

Horror games are a great form of entertainment that can also serve as meditations on their emotional palettes. But, once in a while you get an experience that serves to offer up representations of fear, despair and bedlam with no regard for entertainment value or the sanitizing of its primal elements. And the experience's emotional core is better for it.

This is what despair is: not something packaged aesthetically but the random, senseless invasions of our psyche.

This is the art I'm not brave enough to make. 

Ravee! It's been a while my friend :) Hope you're well! I promised that I'd take the time to check out some of your other games and here I am! I have to say, this is a tour de force of indie development. The fact that you handled all processes yourself is super commendable and your passion for the craft shows. I haven't yet finished the game but the narrative pieces- which are written really believably- draw me further and further in! I just love the concept of an industrial site that totally disappears... so cool!

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Exceptional. It seems as though for my whole adult life I have been searching for a game- or any interactive experience- that manages to show the cost of war with such subversive technique. This is an excellent piece of work and I look forward to seeing what you develop next 

Thanks starbuiler! This is really high praise, Rot is kind of janky but I hope you enjoy it too! Haha

Thanks be-low! That really means a lot, it's kind words like this which encourage me to pursue game making as a career. Really glad that you enjoyed and hopefully I'll have more games your way before too long :)

Hey DoomerJack! Great name and avi btw haha. Wanted to say thanks so much for taking the time to make a let's play! It really helps my games grow and I appreciate it a lot. I'm really flattered whenever a let's play is made in a new language because you help to bring my game to entire new audiences and it makes me really happy. Hopefully I can bring more games your way soon!

Thanks so much Travel mug! I appreciate this a lot and I hope that I can bring more games your way soon :)

Hey IwanPlays! Sorry for the late reply, but I wanted to say thanks for taking the time to make a let's play :) It really helps the game grow and I appreciate it a lot! After you posted this I did actually add the tag haha, I didn't even think of that! Thanks, and I'm really flattered that my voice acting had such an effect 

Thanks ProGamerGirl! Appreciate you playing :)

Hey Pandabum! Sorry for the lateness of my reply, just been busy with uni work and that! But I wanted to say thanks for taking the time to let's play the game, really means a lot :) In terms of your story analysis, I'd say that you're almost spot on! The lounge room scene is intended to be self-contained, separate to Justin and Emma's story from Rot. In the lounge scene, I wanted to depict John beginning to resent Adam, neglecting him and planting a gun on him in the hopes that he will take his own life. The lost hair aspect would be to do with Adam's stress and strain. But, that's just my intention! The game is super open and abstract and I welcome any and all interpretations. Subbed btw!

Hey radnaya! Sorry for the late reply,  just been busy the past couple of days! Wanted to say thanks though for let's playing both my games! It really helps them grow and I appreciate it loads :) Hope to see your channel grow and hope I can swing more games your way soon!

Hey! Thanks so much for let's playing the game, it really helps the game grow and it means a lot! I also remember that you let's played Rot as well so thank you for the continued support! Great to see your channel growing and I hope that I can swing more games your way soon :)

Hey Emanzi! In terms of workplace unfriendly stuff there is one reference to sex ("sleeping with him was the sorriest thing") and a brief flashing image of a man with a bloody nose. Apart from that, there is nothing explicit about the game :)

Aw thanks Luka! If you're interested in the style of this piece, then it's made in this really cool editor called Bitsy :) it's really easy to use if you wanna make your own games or stories and there's a whole community around it!

That would be awesome man! At the moment I am finishing university but for my next project I would love to do something more mechanically intensive, maybe an FPS or something, so I'll definitely hit you up for that! Also, if you feel you need any assistance or that I could add something to your projects, let me know! My Twitter is @smashing_cravat :)

Mikey! Just finished watching the let's play and I have to say thanks so much for your kind words and continued support, it means so much and I'm glad to have seen your channel grown since Rot too!

Hope you and yours are doing well in these crazy times, and I hope to be able to swing more games your way soon my friend <3

Hey Jaboblu! I'm really chuffed that WDTAI was your first video! That's awesome, man, and I love the thumbnail! Hope to see your channel grow and hopefully I can bring more games your way soon :) Subbed!

Hey slackattack21! Thanks so much for let's playing WDTAI, it really means a lot and I'm so glad you enjoyed it! I think someone in your comments section also enjoyed and that makes me super happy! Hopefully I can bring more games your way soon :)

Hey Johnny! Apologies for the late reply, just been a bit busy the past few days, but I wanted to thank you for taking the time to let's play both my horror games! Your support means a lot and I appreciate it so much. I saw your analysis at the end of the let's play and I'm really glad that there are elements you enjoyed, and I totally take on board your more constructive criticisms. Hopefully I can get you some more games soon in the future! Subbed :)

Hey Oracle! Sorry for the late reply, just been busy, but wanted to say thanks for let's playing WDTAI, it really means a lot :) glad to hear you enjoyed it too! Hopefully I can bring more games your way soon

Hey STEVIED! Sorry for the late reply, just been busy recently, but wanna say thanks so much for bringing WDTAI to your audience, it really means a lot to me and I appreciate it <3 also glad to see that you enjoyed the game!

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Hey Panzer! Unfortunately not at the moment :( I am not so good with Unity yet, this is only my second game in it aha, but I will update you ASAP if I implement this in the future!

Hey L! Sorry for the lateness of my reply, just been busy these past few days. But, I just had a look at your let's play and I have to say that it means the world to me when people find meaning in and connect with my games. I was very touched at your reaction to the end and I'm so glad you could find meaning in it. Subbed!

Hey Elrenia! Sorry for the late reply, just been busy these past few days! But I watched the end of your let's play and I have to say thanks so much for bringing the game to your audience, it means a lot to me <3 And I'm so glad you enjoyed the game! Subbed :)

Hey P3an3t! Thanks so much for your kind words :) I really just made this game on the side of my uni work in my bedroom so I'm touched to know that you enjoyed it so much! The theme of love is definitely present in both games but they mean a lot of different things to different people, so I'm open to any interpretation! Hopefully I can make more games for you soon! Good luck with the channel <3

Hey MADGaming! Thanks so much for your continued support over the two games, let's plays really help the games grow a lot so I'm really grateful that you've returned for this game too! Cool to see you enjoyed :)

Hey Andy-R! Just finished watching your let's play and the end really made me laugh I have to admit hahaha, hope you got a good night's sleep in the end ;)

Hey RobBoberty! Haha yeah my games are definitely more weird and trippy than a lot, thanks for taking the time to make a let's play :) really appreciate it

Hey RavencrowProductions! Thanks so much for doing a bumper let's play of BOTH my Unity games :) it really helps the games grow so I really really appreciate it. I also saw what you had to say at the end and I'm so glad you spent the time to really talk it over and that you enjoyed the games! Subbed to you, hope to find some cool indie horror games from your channel :)

Hey FoleyX90! Just checked out your let's play and I have to say that I'm really chuffed you enjoyed We Don't Talk About It, it really means a lot <3 I checked out your page and Fever Cabin looks awesome! That's the kind of mechanical stuff I can never get my head around haha. Just followed you, hope to find more games from you in the future!

Hey Adrionic! Just finished watching your let's play and I have to say that I'm really touched by your kind words... I just made this game on the side of my university work in my bedroom so it means the world to me that you could connect with it on this level! 

re: the ending- yes! I did kind of intend for it to be uplifting, to me it is a happy moment and I'm glad that came across for you :) but other people have different interpretations and that's totally cool too! Subbed :)

Wow, ad80alien, this is high praise! I really just made this game in my uni bedroom with the help of a few friends so I'm really flattered to know you appreciate the game so much! You are totally right about feedback and such haha, I guess in a way this game was a part of me coming to terms with that. 

P.S. ... I thought I recognised your username! I remember seeing The Pomeranian on itch a while back and I have to say, a playthrough that I watched of it really made me laugh haha. You know, there are two frontiers of games development that I think are particularly challenging and quite unexplored... games that make you laugh and games that are sensitive to romance. The Pomeranian may have been short but it was really cute and funny for what it was, which is so hard to do! Games are uniquely troublesome when it comes to comedy... and it's refreshing that devs like you are pushing and pulling at it. 

Just followed you, hope to see more games from you soon, whatever it is that you make! <3

Hey cmodplays! Thanks for taking the time to make a let's play of We Don't Talk About It, it really helps the game grow. I remember you let's played Rot as well, so thank you for your continued support! It means a lot :) Good to see your channel growing!

Hey LordofNope! Just finished your let's play and I'm really glad you enjoyed the game :) let's playing helps the game grow so much and I really appreciate it! The thumbnail you ended up using is awesome haha

Thanks Arsinimusic! That's really high praise, wow... I'm really glad that We Don't Talk About It spoke to you so much :) just checked out your page and I think that Humiliate Me is a really interesting multimedia project. Followed you and would be interested to see more! 

Hey Chromaray! Thanks for taking the time to let's play We Don't Talk About It, it really helps the game grow so I'm really thankful for it :) haha, my games are quite abstract and half the time I don't even know what I'm specifically trying to say, I more try to aim for metaphor and atmosphere so don't worry if nothing was obvious!

Hey TUD! Thanks so much for let's playing We Don't Talk About It, it really helps me out and I appreciate it :) Good to see that overall you had a positive opinion of the game, hopefully I can provide you with more soon!

Hey fattmat! Thanks so much for taking the time to make a let's play, it really helps the game grow and I'm super grateful :) The applause at the end was very touching haha, you guys have a super cute channel!

Hey B3AN1026! Thanks so much for the kind words and I really appreciate you taking the time to let's play! It really helps me out, you're the best!