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Love the opening credits sequence and the gorgeous orchestral piece! I had a really tough time figuring out what to do with the game, though. The tiny light source at the beginning made it difficult to determine whether I was supposed to go up or down the ladder. I initially tried to go up the ladder, and found myself falling into an abyss. After restarting and trying to go down, I found it unclear what happened when I suddenly found myself in water. The water section is a neat idea, but could definitely use some iteration and more player guidance. I often found myself getting stuck in walls, or unsure what blocks were walls or just part of the background. Overall, I think if you spend time trying to give the player more nonverbal cues and guidance for where to go, it will help significantly. Keep working on it, and I am excited to see the finished product!