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(+2)

Loved the hard snake! Lighthouse is quite hard and some elements could be easier, more of adventure than jumping around, but it's very cute game with fun dialogues, mini-games, even some choices that matter. Maybe it would be better to make it more quest-oriented for a jam game (so that we wouldn't stroll aimlessly but have some directions or a map showing where is best to go now), but we're lost somewhere unexpected and there's an idea of exploring the unknown place, so I get the narrative. Cool one, thanks! 

(+2)

I appreciate the feedback. I understand what you mean by aimless strolling. We wanted the exploring to feel like an adventure on it's own, but maybe some collectables were a bit hard to find. Dialogue, beacons and landmarks should mostly steer players into different points of interest on the level. We will do an update after the jam based on all the feedback. Thank you for playing.