Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thank you! Yeah I'm really happy with that kick animation. The hitbox for it is indeed larger than the animation, I had hoped that would make it more forgiving so I'm surprised to hear it had a bit of the opposite effect, I'll try to tone that down a bit next time. Agreed on the knockback and health issues on the late game enemies, as everyone's been pointing out those crows could've used a lot more balancing work. There are indeed two paths to the ending area, a map screen is always good but I just didn't have time to implement one. Thanks for all the feedback!

(+1)

Oh, I mean I think it's good that the hit box was tall enough to hit the bats while standing below them, just maybe some more wind lines or something above the kick animation to indicate the full range of your attack.

Ah, I see what you mean now... Yeah, the attack animation could've stood to be a bit taller.