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There's a lot of neat stuff in here!

-The timing puzzles for flipping the first switch were really neat and you definitely caught me unaware a few times and I got smashed to bit LOL

-The camera work snapping to show the door opening was really nice, it's neat that you have a cutscene system like that

-underwater movement controls feel great

-the environmental mood/vibe was really cohesive and was well-established

-Combat was REALLY tough, I tried to kill the big whale/shark? but got absolutely destroyed. A checkpoint would have been useful before that fight because I got demoralized after a few attempts. But I see what you're going for, and it's an engaging system

Great work and congrats on submitting!

Thank you very much Nateycakes. Your comments means a lot to me :-)
I will try and patch this game up properly , so that it has a cohesive scenario to start with in the next coming weeks hopefully.
I hope you stay tuned for updates!
Cheers.