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The pixel art is cool and the QTE combat system is engaging! 

It seems like attacking up or down has a much bigger hitbox than left or right, which left me constantly jockeying for a better position while fighting the faster slimes. It was so cool, reminded me of playing the earlier Ys games trying to get in the right position to bump somebody. 

Not a lot of story but what is here is nice, I liked the sword talking to me like he only wanted to hang out with an adventurer who wasn't broke. Good job making something fun!

Thanks so much! That's really kind of you!