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(+1)

Fun, solid shmup. Every shmup should have a time slowdown mechanic. And given that mechanic, I think you could have done more difficult patterns! I also liked the magnetize mechanic and the partner switching (in summary, the whole game). The reason these two had to partner together was funny. And it was a classic "shoot first, ask questions later" Touhou moment, heh. Extra points for arranging one of Yuuka’s PC-98 themes.

(+1)

Thanks so much for playing. Hearing the feedback on the patterns and the magnetize mechanic has been really inspiring to hear.