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The theme was either or both "rain or shrine", so your game fits with rain. It's a fun little micromanagement game. I thought it was going to be relaxing but its actually really stressful when all the flowers decide they need care at the exact same time.

Thanks, for most the development I couldn't really decide if I wanted the game to be a relaxing idle game or a quick score based game.  I kind of ended up doing both In the end.